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  • A short survey of the EU4 mods currently available, including the two "megamods."
    July 25, 2014
    By Alikchi
  • Hello Games, a small independent studio in Guildford, UK, seeks to create an entire universe for you to get lost in next year.
    July 25, 2014
    By ArthurHeath
  • Destiny is Bungie's first post-Halo game. Will they capture the feel that made them so beloved by console shooter fans?
    July 24, 2014
    By Tegiminis
  • CSM9's FW/Lowsec Rep FunkyBacon takes a look at some key differences between FW and nullsec sov to see if there's anything that could translate to a better experience in null.
    July 24, 2014
    By FunkyBacon
  • Namamai explains the "server tick" and Destiny, the part of the Eve Online server that handles modules and physics. Learn why your point didn't turn on!
    July 22, 2014
    By Namamai
  • Flatterpillo analyses the wealth transparency, or the lack thereof, in nullsec.
    July 22, 2014
    By Flatterpillo
  • Corporations without any members aren't very useful. Learn how to grow your corporation with the right folks to get ahead and have fun.
    July 21, 2014
    By Michael_Ignis_A...
  • A look at how MechWarrior Online tactics, and games with design flaws in general, mirror how real world armored forces fight.
    July 21, 2014
    By fearlesslittlet...
  • A survey of the CK2 mods currently available, with recommendations.
    July 17, 2014
    By Alikchi
  • A guide to choosing which cyborg space ninja is best for you.
    July 17, 2014
    By CeaseToHope

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